ChipSong Book Volume 13 | Yoann Turpin. September 2025

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It was time for another ChipSong Book release from Yoann Turpin, this is the 4th one in the series that I’ve worked on, and the 13th in the series overall. The others I’ve done have been landscapes in one way or another, but for this one Yoann had a specific idea. He requested a young boy with a bowl cut, viewed from behind, playing a video game console. I had wanted to try a cutaway isometric room for a while so this seemed like a good opportunity to try it out. It also created a fun opportunity to add the previous album covers as posters in the room.

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ChipSong Book Volume 13 by Yoann Turpin, final album art. Isometric title and artist, isometric room cutaway, wood floor with large purple patterned rug, posters of VGM Music and ChipSong Book Vol. 12 on the wall. Speakers and audio and shelves with video and audio equipment. Vintage TV connected to gaming console. ChipSong Book Vol.10 on the TV. Boy in green shirt, dark hair, shorts, sneakers, sitting in gaming chair playing console.

Sketches & Color Tests

With the previous ChipSong Book, Volume 12, I did some composition sketches and then a color test beforehand, and I think it was valuable so I did the same thing this time as well. It gave me an opportunity to test out the isometric room and ensure the composition with the album information all worked well. Although the final does differentiate quite a bit from the sketch, you can see I had most of the components and placement already in mind.

ChipSong Book Volume 13 by Yoann Turpin, composition sketches and color study. Top row room layouts in line, and color test on far right. Bottom row color palette test, left brighter more vibrant color palette, right duller more vintage color palette
ChipSong Book Volume 13 by Yoann Turpin, Final flat color study, isometric room with isometric album title and artist name. Large entertainment center, TV, boy in gaming chair

Since I went with the isometric space, I was able to use the 3D Effects in Illustrator to create a lot of small and detailed items to place around the room to help tell the story, and set the stage. I think these elements help sell the scene and make it feel real and alive.

ChipSong Book Volume 13 by Yoann Turpin, isometric items that were used in the room, from letf to right, cd, game boxes, vhs tape and box, vinyl record player, game, controller, gaming console
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ChipSong Book Volume 13 by Yoann Turpin, vinyl mock-up